Skylab Landing Graphic - Progress Update



More random node movement.

More node-to-node interaction in the light pulses.




Light Map not working.

Random node movement too rigid/jumpy

V3 (Tests)

New Lighting Test

Done without any randomization or offset timing, and rendered in red to ensure visibility.

render frame test.png

True Colour Render Frame

Keep in mind that the brighter-white sections (the light paths) will appear much more prominent with motion.

V3 (Low-Res Render)

Notes: Light Map is made up of more independent paths than in V1 and V2. When compared to V1, the node movement is more jiggle-y and randomized. When compared to V2, it’s more smooth and in-control.